﻿<UserControl
	xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
	xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
	xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
	xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
	mc:Ignorable="d"
	xmlns:i="clr-namespace:System.Windows.Interactivity;assembly=System.Windows.Interactivity" xmlns:pb="clr-namespace:Spritehand.PhysicsBehaviors;assembly=Spritehand.PhysicsBehaviors"
	x:Class="PinballGame.KickingTarget"
	d:DesignWidth="640" d:DesignHeight="480" Height="100" Width="100">

	<Canvas x:Name="LayoutRoot">
		<Canvas x:Name="cnvKicker" CacheMode="BitmapCache" Height="90" Width="90" Canvas.Left="5" Canvas.Top="5">
			<i:Interaction.Behaviors>
				<pb:PhysicsObjectBehavior IsStatic="True" RestitutionCoefficient="2"/>
			</i:Interaction.Behaviors>
			<Ellipse Fill="#FF108090" Stroke="Black" Height="90" Width="90"/>
			<Ellipse Fill="#FF39E2FA" Stroke="Black" Height="70" Width="70" Canvas.Left="10" Canvas.Top="10"/>
		</Canvas>
	</Canvas>
</UserControl>